![]() ![]() ![]() |
» [VEH] plane launcher(press A to launch plane)
| Christcross9 |
Posted: Aug 12 2007, 10:12 PM
|
|
Newbie ![]() Group: Members Posts: 25 Joined: 12-August 07 Member No.: 4 |
Val{
E1(default=0,min=-8000,max=8000,step=5000) H1(default=180,min=150,max=210,step=5) H2(default=180,min=150,max=210,step=5) dodai(default=50,min=0,max=50,step=1) kaku1(default=180,min=20,max=220,step=10) kaku2(default=180,min=250,max=180,step=10) kaku3(default=160,min=100,max=160,step=10) updown1(default=0,min=-20,max=20,step=2) trim1(default=0,min=-10,max=10,step=2) trim2(default=0,min=-10,max=10,step=2) trim3(default=0,min=-10,max=10,step=2) trim4(default=0,min=-10,max=10,step=2) k(default=180,min=5,max=180,step=0) fire(default=0,min=0,max=2,step=0) jet(default=0,min=0,max=7000000,step=100000) jet2(default=0,min=-70000,max=70000,step=1000) yoo(default=0,min=-10,max=10,step=1) } Key{ 0:updown1(step=-2),E1(step=250),trim1(step=2),trim2(step=-2),trim3(step=2),trim4(step=-2) 1:updown1(step=2),E1(step=-250),kaku1(step=10),kaku3(step=-20),trim1(step=-2),trim2(step=2),trim3(step=-2),trim4(step=2) 2:trim2(step=2),trim1(step=2),H1(step=5),H2(step=5),trim3(step=-2),trim4(step=-2) 3:trim2(step=-2),trim1(step=-2),H1(step=-5),H2(step=-5),trim3(step=2),trim4(step=2) 4:dodai(step=-1),kaku1(step=-10),kaku2(step=5) 5:jet2(step=2000) 6:jet2(step=-2000) 7:fire(step=1) 8:yoo(step=1) 9:yoo(step=-1) } Body { Core(){ W:Frame(angle=270){ } E:Frame(angle=240){} W:Frame(angle=240){ W:Frame(angle=210){ S:Frame(){ S:Frame(){ S:Chip(angle=yoo){ E:Chip(){} } } } } } E:trim(angle=-trim3){ E:Chip(){} } W:trim(angle=-trim4){ W:Chip(){} } E:Frame(angle=270){ } N:Jet(angle=270,power=-jet){ N:Chip(angle=270){ E:Chip(){ } W:Chip(){ } } } N:Jet(angle=270,power=-jet2){} S:Frame(){ E:Frame(angle=270){ E:Frame(angle=270){ E:Frame(angle=270){ } S:Frame(){ S:Chip(angle=updown1){ E:Chip(){} W:Chip(){} } } } } S:Chip(angle=dodai,name=m1){ S:Chip(angle=120){ N:Frame(angle=kaku1){ N:Frame(angle=kaku2){} } S:Chip(){ S:Chip(){ S:Chip(){ E:Chip(){ S:Frame(angle=160){ S:Frame(angle=200){ E:Rudderf(angle=H1){ W:Wheel(angle=275,power=-E1){} } } } } W:Chip(){ S:Frame(angle=160){ S:Frame(angle=200){ W:Rudderf(angle=H2){ E:Wheel(angle=275,power=E1){} } } } } S:Chip(angle=kaku3){} } } } W:Frame(angle=5){ S:Frame(angle=160){ S:Frame(angle=200){ W:Wheel(angle=275,power=E1){} } } } E:Frame(angle=5){ S:Frame(angle=160){ S:Frame(angle=200){ E:Wheel(angle=275,power=-E1){} } } } } } } } } Script { if fire=1 {jet=7000000_bye(m1)} } |
| kaya122 |
Posted: Nov 22 2007, 07:48 PM
|
||
|
Newbie ![]() Group: Members Posts: 8 Joined: 22-November 07 Member No.: 32 |
Good work! this is a pretty cool car/plane! The plane is very hard to control though. |
||
| Razor_000 |
Posted: Aug 7 2008, 02:39 PM
|
|
Airplanes Expert ![]() ![]() ![]() ![]() Group: Members Posts: 265 Joined: 3-July 08 Member No.: 141 |
I just goes so fast when you launh it.
-------------------- What goes up must come down.
|
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
![]() |
![]() ![]() ![]() |














Script Execution time: 2.6419
14 queries used
GZIP Enabled